Once the fort is secure the king’s assistant (an albino rat) informs you that you will need to rebuild the fort along with the surrounding area. After leading him back to the main area of the fort, past the treacherous frogs, Redgi helps the remaining soldiers take back the fort. Redgi wakes up a little later under a pile of rubble. This is your first real taste of combat (the training dummy doesn’t count), but you are destined to win unfortunately, immediately after you claim victory (and the right to wear the crown) the rat’s sworn enemies, the vile Frog Clan, launch a surprise attack, killing your father, the king, and destroying your home, the Rat Fort. Unsurprisingly, Redgi’s older brother also wants to be king and to settle the matter the two have a duel in front of the king and other spectators. The game stars a young rat named Redgi who is an heir to the throne of the Rat Kingdom. Tails of Iron is a 2D Action-RPG with a wonderful storybook art style. It does borrow elements from all those games however, it very much feels like its own game. I’ve heard people compare Tails of Iron to some of the best games out there: Hollow Knight, Dark Souls, and even The Witcher. The first game I reviewed here at the tavern, Micetopia, was one such game, and Odd Bug Studio’s Tails of Iron is the most recent. I’m pretty sure my affinity towards games featuring anthropomorphic rodents and other animals stems from my love of the Redwall book series as a child.
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